Starter Guide — project structure, your tasks at a glance, and how to personalize your game
Work through these in order. Each one teaches the concept before you implement it.
| Phase | Guide | What you build |
|---|---|---|
| 1 | Movement & Maps | Player controls, wall collision, maze design, tile drawing |
| 2 | Enemies | Ghost personalities, collision detection, difficulty tuning |
| 3 | Bonus Items & File I/O | Custom bonus item, collection logic, score saving and loading |
| 4 | Recursion & BST | Recursive insert, in-order traversal, leaderboard |